★ Dirty Deeds
Bench open
Dirty Deeds · The Playground

The Bench.
Working evidence.

Live prototypes pushed far enough to click, break, and believe: the builds behind the pitch. Poke around, then request the source and design files for the ones you want to take apart.

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Exhibit 01
Pitch

The Living Legacy

ClientPATH, via agency partner
TargetMajor donors, partners and PATH stakeholders
BuildLiving data sculpture, web and event installation

A dynamic, evolving digital sculpture that turns PATH’s 50 years of innovation, and the people shaping its future, into a living work of art. Inspired by DNA, neural networks, constellations and interconnected systems, the sculpture grows as new breakthroughs, partnerships and investments happen. Visitors explore individual nodes to find the real people, places and innovations behind the work, while major donors can see how their support connects to a much larger system of impact. Rather than a one-year anniversary artifact, The Living Legacy becomes an enduring visualization of PATH’s impact that keeps evolving for the next 50 years.

Exhibit 02
Concept

Vegas Is The Track

ClientHot Wheels, Mattel
TargetKids, collectors, and the parents paying
BuildSphere takeover, Strip signage and social AR

A Hot Wheels concept built around the Las Vegas Sphere. The Sphere becomes the orange loop and a car runs the full circumference of the building, then the animation carries off the Sphere and onto neighboring digital signage so the car appears to race the length of the Strip, hit the loop, launch off the top and vanish. Social AR hands the same track to anyone standing on the sidewalk watching it.

Exhibit 03
Prototype

TLC 4x4 Configurator

ClientTLC 4x4
TargetDTC client prospects and collectors
BuildInteractive configurator and estimation tool

We started on the client’s existing web presence and looked at what it would take to push it somewhere further: an immersive configuration tool where a buyer designs their own FJ from the ground up, choosing from predefined options at every stage of the build. Body, wheels, tires, suspension, bumpers, roof, lighting, interior, wilderness gear, paint. Every choice updates a running total and an estimated build time, and the finished spec becomes a bill of materials the sales team can pick up and follow through on. Buyers can save a build and share it, with the eventual ability to mash up builds from what their friends have shared.

Exhibit 04
Prototype

Seltzer Liberation Day

ClientDelta, THC seltzer
TargetDTC & retail · Fourth-of-July campaign drop
BuildInteractive microsite · social + signature capture

A Fourth-of-July campaign concept reimagined as a full mock Declaration of Independence. Users declare their liberation from life’s small grievances, sign an interactive online Declaration with full social integration, and capture a downloadable signed document. Built end-to-end as a working prototype to pressure-test the concept before launch spend.

Exhibit 05
Prototype

A Party Game For Problems

ClientDelta, THC seltzer
TargetDelta sippers & their friends
BuildInteractive embeddable game + physical card game

The goal was to concept a game that ties directly into the client’s tagline, “There’s a Delta for That,” in a fun and unique way. Players judge life’s little problems and vote on whether they call for a Delta. It lives on the website and as a physical card game, with new “card packs” releasing in both places, some exclusive to the Delta loyalty program, the “Garden Club.”

Exhibit 06
Shipped Project Sold Bought · Built · Shipped

Muratec Trade Show Interactive

ClientMuratec
TargetTrade show attendees and prospective buyers
BuildTouchscreen interactive synced to a physical 3D model

Muratec’s trade show experience merges a physical 3D model with a self-guided digital touchscreen, giving attendees the best of both worlds: something tangible to explore and rich product information at their fingertips. Visitors select an industry, explore the relevant AS/RS, Shuttle and AGV solutions through interactive 3D models, video, imagery, specifications and applications, while the corresponding equipment on the physical model illuminates to connect the digital story directly to the real-world system. The result turns a traditional product display into an interactive solution storytelling platform that helps attendees understand not just individual machines, but how Muratec technologies work together.

Exhibit 07
Prototype

Kickoff Chaos

ClientDelta, THC seltzer
TargetWorld Cup 2026 · campaign / match-day moment
BuildInteractive pitchcard prototype

A World Cup 2026 campaign concept for Delta: a fast, high-energy “pitchcard” prototype built to bottle the chaos of match day and turn global-tournament hype into a shareable, on-brand moment. Prototyped as a working pitch piece to sell the idea in the room. [Refine this description with the real project details.]

Exhibit 08
Prototype

Delta Mix My Mood

ClientDelta, THC seltzers
TargetDelta Spirits purchasers
BuildInteractive voice recognition system

For the launch of the Delta Spirit bottle we ideated a virtual mixologist that takes ingredients given by voice and, via a pre-qualified set of recipes or AI-generated ones, returns a recommended cocktail to go make. Speak your mood, name what’s in the fridge, get a custom recipe card back with the build, garnish, pacing, and a THC note.

Access / Request the Build

Request the build.

Want the source code, the design files, or a walkthrough of how a build was made? Tell me which one and what you’re after. Shared case by case, no login walls, no forms-for-forms.

EVIDENCE RELEASE · FORM 47-C REF: DD-2026-0000

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